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Worries And Questions About Diablo 4

First, one would be respecced having gold cost. The idea of that is that you 'connect' with your character more in the endgame part. But on the other hand, we have a game that plans to be 'create your own build' friendly. Those two mechanics as it stands right now, are not going together well. Why would someone force me to create another barbarian, go through the campaign, and level him to some decent number just because I decided I wanna try whirlwind instead of berserker? We already experienced that in Diablo 2 before there was respect and it was only a pain in the ass, getting the taxi level up, etc. Cause let's be honest after 50+ campaign completion we all had enough(of act 3 especially).No joy in that at all.
 
The second topic they touched on was about new seasons and that you will be making a new character for the same as in d3 or d2r. Why?I do understand that there are some people out there who enjoy the level 99 rush that comes with making a new character for a new ladder in d2r-it requires in-game knowledge and more <a href="https://www.d4golds.com/diablo-4-gold">D4 Gold</a>. But what about the character that I already have? The completed campaign, leveled up, found the gear I wanted to perfect my build, and instead of testing that builds in that new content, maybe even upgrading that build with new items that come with the season, I will have to create another Whirlwind barb just to experience it? And what with my old barb? He sits in the menu the same as my other d2r characters do? Yes, I could make another class for the new season, that would be the only reason, but if I feel like I want to play the barb I already spent so much time on why not let me? Why do they try to force people to do the same thing over and over again?Even if the campaign is good not everyone is looking for collector horse shit to have 100% on their PlayStation red dead redemption tab.
 
<a href="https://www.d4golds.com/diablo-4-gold">D4 Gold</a>

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First, one would be respecced having gold cost. The idea of that is that you 'connect' with your character more in the endgame part. But on the other hand, we have a game that plans to be 'create your own build' friendly. Those two mechanics as it stands right now, are not going together well. Why would someone force me to create another barbarian, go through the campaign, and level him to some decent number just because I decided I wanna try whirlwind instead of berserker? We already experienced that in Diablo 2 before there was respect and it was only a pain in the ass, getting the taxi level up, etc. Cause let's be honest after 50+ campaign completion we all had enough(of act 3 especially).No joy in that at all.
 
The second topic they touched on was about new seasons and that you will be making a new character for the same as in d3 or d2r. Why?I do understand that there are some people out there who enjoy the level 99 rush that comes with making a new character for a new ladder in d2r-it requires in-game knowledge and more D4 Gold. But what about the character that I already have? The completed campaign, leveled up, found the gear I wanted to perfect my build, and instead of testing that builds in that new content, maybe even upgrading that build with new items that come with the season, I will have to create another Whirlwind barb just to experience it? And what with my old barb? He sits in the menu the same as my other d2r characters do? Yes, I could make another class for the new season, that would be the only reason, but if I feel like I want to play the barb I already spent so much time on why not let me? Why do they try to force people to do the same thing over and over again?Even if the campaign is good not everyone is looking for collector horse shit to have 100% on their PlayStation red dead redemption tab.
 
 

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