If you don’t do this yourself, it really seems like a very difficult task, but I think if you work on 3D visualization every day and already have a lot of experience, it generally doesn’t seem like something impossible. I know about VSQUAD, which is a modern game art studio. These guys specialize specifically in game visuals, both for indie projects and for AA and AAA teams.
I perfectly understand how you can achieve detail and clarity in a product that is physical. When I think about game development, where there are tons of characters, I can’t imagine how much work goes into making every character look flawless.
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